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A jam submission

In a Jam (Night at the Muttropolitan)View game page

Get in, steal the art with biscuits on them, get out unseen!
Submitted by Kinexus, drephuz — 22 hours, 19 minutes before the deadline
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In a Jam (Night at the Muttropolitan)'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1063.9623.962
Enjoyment#3043.6923.692
Overall#4523.4043.404
Gameplay#4523.3463.346
Audio#5183.2313.231
Visuals#6923.5003.500
Innovation#9872.6922.692

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You play as a dog who steals arts with dog biscuits on them

What code and assets did you not make from scratch during the jam (if any)?
All made by us

How many people worked on the game?
2

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted(+1)

this was cool, it was too easy first but got pretty hard at level 5. 
so overall pretty nice difficulty balance
all, art, sound and level design was awesome.
the walking felt weird, lacked swiftness or something.

Developer

Thanks for playing! We had to accelerate that difficulty scaling because we were only able to get 5 levels in before the deadline. Hope you had fun!

Submitted(+1)

<( ̄︶ ̄)>

That was fun. My computer was a bit slow, though but I managed to get paintings and evade the security people and cameras (maybe the delay actually helped?)

That's awesome that you made everything! Well done!

Submitted(+1)

That was a fun game! Cool work on the home-made sprites. Solid gameplay and mechanics. My nemesis is the little security-roomba robot thing. Always gets me.

Developer(+1)

If you mute the music, you can hear him say "Canine Dander Detected" relatively clear hahaha

Submitted(+1)

Really fun game experience. Had a great thrill stealing the paintings undetected or escaping my chasers. Movement speed of the player and the opponents are nicely balanced.

Overall really enjoyable experience!

Developer(+2)

Thank you so much for playing!

Submitted(+1)

Enjoyed playing :) I was able to steal some paintings before getting caught. I like that the levels went from easy to progressively more difficult. Good job! 

Developer(+1)

Thanks for playing! We definitely intended to make it go from easy to harder with each level, expecting most people to get through the first 3 levels without too much trouble then we turned up the heat for the last two.

Viewing comments 25 to 21 of 25 · Next page · Last page