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Stellar Glade's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 3.857 | 3.857 |
| Oprawa dźwiękowo-muzyczna | #1 | 3.667 | 3.667 |
| Oprawa wizualna | #1 | 3.667 | 3.667 |
| Stan techniczny | #1 | 4.667 | 4.667 |
| Przyjemność z rozgrywki | #1 | 3.667 | 3.667 |
| Kreatywnośc | #1 | 3.667 | 3.667 |
| Autorskość | #2 | 4.000 | 4.000 |
| Zrealizowanie tematu | #2 | 3.667 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Nice story and interesting concept. If the idea was not to use a minimap, then the directional arrows should be labeled – first, they get confusing, and second, two are missing. Also, there’s no arrow pointing to the generator that charges the batteries or to the hospital – if you head toward one of the batteries, good luck finding your way back. The game is fun, though the world feels a bit too large for the search area – walking from the center (which I assume is the hospital) to the top edge takes 50 seconds of just holding the button, and I couldn’t get through the labyrinth at the bottom. The monsters are fine and fighting them is okay, but a bit monotonous – there are no counterattacks, and when you lose HP you don’t know why. Overall, I think the game just needs some final polish in gameplay and UI, and it could be ready for release.
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Comments
ale kaka
Hejter hejter, kogo my tu mamy jestem nie wielki ale ty jesteś mały ( ͡° ͜ʖ ͡°)
z iloma ludźmi robiłeś tą grę?