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3D Artist looking for team

A topic by Alex_Modeling created Sep 09, 2025 Views: 252 Replies: 4
Viewing posts 1 to 3
Submitted (1 edit)

Hi everyone!
I’m Alessio, a recent italian graduate in 3D Art/Modeling.
I’m looking for a team to gain real experience working together and contribute as a 3D artist.

Software that i use:
Modeling: Maya, ZBrush
Texturing: Substance Painter, Substance Designer, Photoshop, xNormal
Rendering/Engines: Marmoset, Unreal Engine

I’m still practicing a bit with Unreal Engine and Designer, but I’m ready for any challenge and excited to collaborate!
Feel free to DM me here or on Discord. (Disc: chimera5973) please no spam.

Submitted (2 edits)

Hi! I saw you're looking to form a team for the jam, and I'd like to join as a game writer/narrative designer. I can contribute with: creating the story and lore, writing dialogue, notes, and other in-game text, supporting the integration of narrative and gameplay so that the story feels like an integral part of the experience, not just a decorative element. I typically use Twine to prototype narrative flows and interactive narrative moments.  If this sounds interesting, I'd be happy to share some writing samples and discuss how I could fit into the project. I look forward to hearing from you, and I'd like to point out, if you're interested, that I'm also Italian.

Submitted

Hey, thanks for the reply ^^ , we could try to form a group, if you want add me on discord we can talk about it in two days since i have free time the day after tomorrow.

Submitted

Perfect, but one question. We can communicate by speaking, or writing is fine?

(1 edit)

Hello, if the spot is still available can I join the team as a composer? I have not much published to show (my recent entry in the OST comp jam is a nice sample tho, especially the track Strange Shores), I can compose in pretty much any style, but Tribal/Dark Ambient is the genre I am more comfortable with, I also like to "play" with some musical programming languages to design weird textures and sounds (with SuperCollider) and extremely odd rhythms (with TidalCycles) . I can also do some programming in Unity and/or Godot (and some unrelated visual stuff like Processing but that's besides the point, or is it?). Can also try to help with Unreal even tho I am not confident with C++, but I know how to program in general so I can help with algorithms and stuff. Also I'm Italian as well!