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Fighter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1193 | 2.831 | 3.833 |
| Gameplay | #1406 | 2.216 | 3.000 |
| Audio | #1413 | 2.093 | 2.833 |
| Enjoyment | #1656 | 1.969 | 2.667 |
| Overall | #1656 | 1.969 | 2.667 |
| Innovation | #1917 | 1.477 | 2.000 |
| Theme | #2096 | 1.231 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Have to fight the boss to get the biscuit
What code and assets did you not make from scratch during the jam (if any)?
the player asset is free asset on itch by clembod
How many people worked on the game?6
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Comments
Wow, very nice movement system for a jam! And the art is phenomenal too! Great job!
I liked the visuals also showing the character running. I had some issues with fighting the enemy and also jumping. Seems there is no jump implemented like in Celeste even if it seems so when you slowly slide down the wall but cannot jump again.
I noticed also you get something when you fight the enemy but happened only on the top one. The lower one nothing happened beside myself loosing health. Furthermore it would be good to keep the enemy between boundaries. I had a case where the upper enemy was going to the left and then fell down until both enemies were at the bottom of the level (running in opposite directions while I was on the platform above).
Nevertheless nice implementation for a first game.
animations were super cool! I like the responsiveness of the controls as well
Nice one! The graphics are impressive, and the controls are smooth and responsive, good physics involved. I appreciate the way the attacks landed , well coordinated. Congratulations! keep it up!
The movements and animations were good. Loved playing it. Although didn't feel like it fit the theme. Other than that, a solid fun game. Congrats on the game !!!!