I like that there are multiple mechanics that change how the game is played. Story plot is quite innovative. Well done!
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Messy Mouse Mayhem's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #254 | 3.545 | 3.545 |
| Gameplay | #374 | 3.424 | 3.424 |
| Enjoyment | #463 | 3.515 | 3.515 |
| Overall | #622 | 3.253 | 3.253 |
| Audio | #776 | 2.970 | 2.970 |
| Theme | #910 | 3.030 | 3.030 |
| Visuals | #1066 | 3.030 | 3.030 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
This game fits the theme as in general, items that you can collect tend to be on the risky side to get, especially the cookie crumbs, which are designed to be hard to get, for a nice reward. Oh, and the story incorporates the theme as well.
What code and assets did you not make from scratch during the jam (if any)?
A couple snippets for the sprite flipping, laser beam (the Raycast code), and some other code related to the lasers.
A couple of the sound effects are edited sound effects from Pixabay.
The only other thing is that the font is Balsamiq Sans, and the other member working on this game made the music, and helped with testing.
How many people worked on the game?2







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