This was short, but very fun. I had a blast. I think the art style was also very charming and the music got my blood pumping. The only nitpick that I have is that maybe you could've given the player character a simple running animation. (Unless the idea is that she's flying to the battle zone. If that's the case, you can disregard my my nitpick.)
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Magical Girl ~ Patriot Gunner!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #3 | 4.333 | 4.333 |
| Engagement/Fun | #5 | 3.778 | 3.778 |
| Overall | #8 | 3.630 | 3.630 |
| Originality/Creativity | #12 | 3.667 | 3.667 |
| Presentation (Aesthetics, Audio, etc.) | #14 | 3.444 | 3.444 |
| Magical Girl Concept | #14 | 3.556 | 3.556 |
| Gameplay Polish | #16 | 3.000 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
Patricia is given magical powers by her patron, Betsy Ross, and transforms into Patriot Gunner - the defender of freedom
Which theme(s) do you pick?
Guns of the Patriot
How does your game fit those theme(s)?
Patricia is America at its finest, and she has a gun.
If you follow any of the optional challenges, elaborate as you like.
We followed secret weapon, kind of. The boss unveils it in his speech.
Were the assets for your game made during the jam? Elaborate as you see fit.
Yes. We did use some public domain sound effects and stuff from Soundly. We used Nathan Hoad's dialogue and sound manager as well.





I canβt really tell these two apart when thereβs several other things happening on screen.
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