i need a wider screen. based on other comments, i think this is a cool game
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Rotten Seconds's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #13 | 3.266 | 4.000 |
| Overall | #18 | 2.654 | 3.250 |
| Creativity | #20 | 2.858 | 3.500 |
| Overall Liking | #24 | 2.347 | 2.875 |
| Fun Factor | #25 | 2.143 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game relate to the theme?
The game has a fast paced setting, where time is a finite resource. You need to use your own time to ensure your ingredients survive long enough. You must also sometimes use your ingredients to make yourself last longer.
Comments
I love the concept and relation to the theme. However, even though the art is cute, I'm not sure that this style lends itself well to detailed foods. The chocolate and potato brown colours blend into the boxes so it's very hard to see. Also, the smaller artwork of the fruits can be quite confusing; the larger/more detailed versions you made for when the chef holds the food would work better. Other than that, great concept and great job! Would love to see this fleshed out.
A bit hard to get used to the gameplay loop, but the theming was excellent!
This is great! It took me a second to get the hang of it but I love all of the mechanics. Really fun and creative
This game really reminded me of Overcooked. I actually like the mechanics a lot. It has a good level of difficulty, I’d recommend playing it.
Not being American, I'm not sure what a Zucchini is, I thought it was an aubergine, long purple, chunky; when the first recipe was zucchini and pineapple, I put what I thought was needed in to the pot and only kept getting ash, trying other objects that were related to what I thought it could be + Pineapple also gave me ash.
The concept however is definitely an interesting take on the kitchen sim.
Thanks for the game.





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