Felt a little limited by the bag size, but the loved having to juggle both walking and balancing at the same time! Wish I was able to save high scores or fail, but a great prototype
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How many groceries can you carry?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1664 | 1.846 | 2.500 |
| Theme | #1674 | 1.969 | 2.667 |
| Gameplay | #1990 | 1.354 | 1.833 |
| Enjoyment | #1992 | 1.477 | 2.000 |
| Overall | #2009 | 1.395 | 1.889 |
| Audio | #2153 | 0.739 | 1.000 |
| Visuals | #2183 | 0.985 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Every time we go to the store, we make a calculation. How many trips is it going to take to get all these groceries inside?
What code and assets did you not make from scratch during the jam (if any)?
All of them
How many people worked on the game?2



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