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A Very Long Rate for Rate post! PLEASE READ

A topic by Tal DS created Sep 05, 2025 Views: 1,356 Replies: 49
Viewing posts 21 to 26 of 26 · Previous page · First page
Submitted

Normally, getting a lot of ratings from players should only affect how much feedback you receive. If your game can’t be played on the web, then naturally fewer people will try it, and you’ll get less feedback. That would make sense, because it would basically mean: “If you want feedback, you should make a game that people can easily access.”

But in this jam, ratings also affect your score. This shows two possible things:

  1. “In Brackeys Game Jams, making your game easily accessible is an important part of the challenge, and if you can’t do that, it’s your problem.”

  2. “The lack of a jury vote in Brackeys Game Jams is a flaw in the jam itself, and it should be fixed.”

So it all comes down to what the actual purpose of the jam is. If the goal is to have a fair rating system, then the current setup isn’t fair. If the goal is to encourage easily accessible games, then that logic doesn’t fully make sense either.

I think their main goal is to get people to interact with each other and try out each other’s games. That’s why, when joining this jam, making a web-playable version of your game is the smarter choice—if your aim is to get more ratings. And if your only aim is feedback, then making it playable on the web still makes the most sense.

Submitted

I totally get it and I feel your pain! This jam was my first time ever making a game and putting it out into the world, so I’m right there with you.

I’m checking out your project now, and I really hope I can hook you (and other devs) with mine too. Fingers crossed and thanks for being part of this wild ride!

/jam/brackeys-14/rate/3851977

Submitted

i have just rated and commented on your game! its always nice to see here more unreal engine developers :3

Submitted

Fellow UE5 dev here! would appreciate it if you played my game. Thanks a lot!

https://gamedave13.itch.io/life-of-a-mouse

Submitted

just rated and played your game, it was pretty fun

Submitted

Thanks!

Submitted

played it and rated! 

Submitted

Thanks!

Submitted

Thanks for speaking about it, we'd be highly grateful if you could check out game out

https://notyuniel.itch.io/ricky-the-biscuit-baker

Submitted

I agree, having a download only game has been a huge struggle - So much so that I'm not sure if our team will make the 20 rating threshold ;-;
https://sgggames.itch.io/up-we-blow
Still, I'm just glad that people played our game in the first place.
Good luck with the Jam everyone!

Submitted

I'm speaking only for myself, but I'm on a Mac. I'd love to download and try many of the downloadable games, but there is rarely a Mac export for it so I have to skip it. My point is that if your issue is that no one downloads your game, then you'll need to also consider the platforms people use.

You game looks great btw!

Viewing posts 21 to 26 of 26 · Previous page · First page