just wanna say congrats for 62nd place! you were thee first one to comment on my project!
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Kobi's Biscuit Heist 2D's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #21 | 4.275 | 4.275 |
| Enjoyment | #56 | 4.118 | 4.118 |
| Overall | #62 | 3.899 | 3.899 |
| Gameplay | #124 | 3.784 | 3.784 |
| Visuals | #197 | 4.176 | 4.176 |
| Innovation | #241 | 3.569 | 3.569 |
| Audio | #287 | 3.471 | 3.471 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The theme is “Risk it for the biscuit” and that’s exactly what the game is about! You play as Kobi the dog, sneaking around the house to eat biscuits from the jar. Each time you finish a jar, you have a choice: risk it by going for another heist, or bank what you’ve earned by going to bed. Push your luck too far and the humans will catch you... but the bigger the risk, the more biscuits you can grab!
What code and assets did you not make from scratch during the jam (if any)?
Sound Effects: Freesound community, Shiden Beats Music, Universfield (Pixabay)
Music: HeatleyBros
All game code, art, animation, and design were made from scratch during the jam.
How many people worked on the game?1





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