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A jam submission

Dig Dig Danger!View game page

Dig holes, search for loot and take a risk!
Submitted by Indooor — 1 day, 10 hours before the deadline
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Dig Dig Danger!'s itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#3303.4303.430
Gameplay#5793.2033.203
Enjoyment#7383.2283.228
Overall#7473.1433.143
Visuals#7993.3673.367
Theme#9652.9752.975
Audio#10702.6582.658

Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The game fits the theme through its core mechanic of risk-taking. Players must decide whether to keep digging for better loot or move on to another hole.

What code and assets did you not make from scratch during the jam (if any)?
I did everything myself, no assets, no add-ons, just me and godot :D

How many people worked on the game?
1

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Comments

Viewing comments 63 to 61 of 63 · Next page · Last page
Submitted

Very cool idea! Loved the gameplay, although I didn't realise I couldn't find any treasure on the shop island for a while lol. Great job overall though, very awesome :)

Developer

Thank you! The shop island is your base and there's no holes. It's my fault that I didn't said that in the game.

Thanks for playing! <3

Submitted(+1)

Yes, I figured it out eventually lol. No worries, good luck for your results!

Submitted

I really like the aesthetic of your low poly models. The core of this game is solid and I can envision a more complete game in the future filled with items to purchase/mobs to slay or hide from/sundown timers and difficulties/more islands and loot locations/etc. You should totally continue working on it!

It’s just at the moment, there really isn’t a whole lot to risk or do… the biggest risk was the first dig on the island. The performance hit and lag spike spawned a skeleton and I lost 70 HP unavoidably. Also, don’t be like me and turn in your bag full of loot to the money collector… you won’t get paid for the value of the stuff inside your bag, just the bag itself. RIP my loot.

Developer

Thanks so much for the detailed feedback!

Really happy you liked the low poly look and the core idea. I’d love to expand it with more items, challenges, and islands in the future.

Sorry about the skeleton spawn and the bag issue, I’ll definitely fix it in the future.

Thanks for playing! <3

Submitted

It's very impressive that you were able to make all of this by yourself and only in 7 days! Great work! 

Developer

Thank you! I could even say in 6 days because I didn't have motivation nor energy in the end haha 

Thanks for playing! <3

Viewing comments 63 to 61 of 63 · Next page · Last page