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Ship's Biscuits's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #425 | 3.833 | 3.833 |
| Enjoyment | #511 | 3.467 | 3.467 |
| Theme | #588 | 3.367 | 3.367 |
| Gameplay | #717 | 3.067 | 3.067 |
| Overall | #787 | 3.111 | 3.111 |
| Innovation | #1144 | 2.500 | 2.500 |
| Audio | #1211 | 2.433 | 2.433 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You play as a pirate who explores an island to find biscuits for your crew.
What code and assets did you not make from scratch during the jam (if any)?
I used a tutorial by Shift Click Learn on Youtube for the platformer engine, and used some sound effects from Pixabay, listed in the project's description.
How many people worked on the game?1
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Comments
I love this! nice mechanics!
I am blown away by the amount of details and polish for a game made in Scratch in this short amount of time. Amazing job! Killing the crab boss was really satisfying after an embarassing amount of failures.
I showed those crabs who's
bosscaptain!Damn this game is well made and is super polished , well made
There is always a lot of platformers, but rarely they're as great as this one! Amazing job!
One thing I would've liked to see is a healthbar for the bosses, so the player can know how well they're doing
very cute, reminds me of old flash games i played. The bossbattles are pretty sick, i like that they have multiple attack patterns and that they have some character and personality to them with their animations. sometimes it can be kinda hard to angle your attacks to hit certain enemies but I managed. The soundtrack is horrible but I think in a way I prefer it over some royalty free stock music cause you made it yourself and there is a charm to that. good job!!
I liked the fun and charming premise of the game, and it was impressive the amount of content given the type of game and the timeframe of it.