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Risky's Biscuit Delivery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #608 | 3.600 | 3.600 |
| Audio | #827 | 2.920 | 2.920 |
| Theme | #902 | 3.040 | 3.040 |
| Enjoyment | #948 | 3.000 | 3.000 |
| Overall | #955 | 2.940 | 2.940 |
| Gameplay | #975 | 2.800 | 2.800 |
| Innovation | #1335 | 2.280 | 2.280 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Perform risky tricks to get more points while delivering biscuits
What code and assets did you not make from scratch during the jam (if any)?
The font.
How many people worked on the game?3
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Comments
Challenging and entertaining game! I have to admit, I was a bit disappointed to play some random kid instead of the promoted kick-ass goblin.
Good work!
Gotta unlock the goblin. One good run, or a couple, and buy him at the end!
Thanks for playing, glad you enjoyed it!
I struggled to get used to the controls for a while and kept dying, but I just couldn't quit! It was addictive.
The fun visual style really took me back to the heyday of Flash games.
Really cool, great work!