It's simple but fun to play. I like that there are many choices of risks and troops.
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Trench!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #225 | 3.767 | 3.767 |
| Innovation | #279 | 3.500 | 3.500 |
| Gameplay | #302 | 3.500 | 3.500 |
| Overall | #323 | 3.522 | 3.522 |
| Audio | #392 | 3.367 | 3.367 |
| Enjoyment | #511 | 3.467 | 3.467 |
| Visuals | #662 | 3.533 | 3.533 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You must add "risks" to each round you play in order to earn enough to win. Playing it safe will not get you a victory!
What code and assets did you not make from scratch during the jam (if any)?
Interactive screen, 3D to canvas items
How many people worked on the game?3
Comments

Very addicting, you'd think a game like this would get repetitive fast but this was really well designed and the variety and progression and room for experimentation kept me completely engaged the whole time. The style and the sound effects really tied it together too. Great work!
It was really fun, make me think of the troopers from toy story lol. only nitpick i have is that i cant remove the troops that i place down (or maybe i dumb lol)
Oh man this game is like crack. This is really fun. The polish is on point and damaging enemies felt super satisfying. I think it would do well on mobile. That sounds like a backhanded compliment but it's not. With some extra sauce this game could really become addictive.
The game is really fun! Good job! :D
I did notice a small issue though—the distinction between different types of soldiers isn’t very clear, which makes it a bit tricky when selling them, since some soldiers share the same model and their attack styles seem to be the same.
Still, it’s a lot of fun! The risk mechanics are really interesting and fit well with the theme!
Thank you for checking it out!
I totally agree, right now the best way to see what troops you have is by entering the "upgrade" menu and hovering over your troops. Totally inconvenient and something I only found out during playtesting after I released it x.x The troops do have different models but from the distance the camera is at they are hard to make out. If I had more time I would have loved to add stats to each troop, along with a nametag on hover.
Otherwise I am glad you enjoyed, and I appreciate the feedback very much!
Amazing game overall! It's clearly very polished, and it's pretty fun too! The idea itself is very unique, the graphics are amazing, the music fits very well, and the presentation is amazing as well. I don't really think I can come up with anything to suggest that would really improve this. Good job!
Nice game, really liked the variety of soldiers you had and the amount of upgrades! Keeps you playing for a while.
Very fun and unique tower defense game! I always love tower defense games so this was right up my alley.
So many different troops and upgrades, can't believe this was made in a jam. I couldn't really tell which troop was which and the rounds get a bit boring, maybe having either a 2x speed or maybe an ability to activate would help that? Either way lots of cool things in this!
Good intro! The audio and visuals is on point. Good risk for reward concept. One feedback is the lack of feedback then pressing buttons.
Good job, all of you!
Rounds feel WAYYYY too long, and the targeting AI (artificial unintelligence at this point) won't even target anything that's too close to the trench, close enough to shoot. Probably needs a manual targeting option. Otherwise neat concept, good execution, just a couple gripes here and there.
Sorry you had a rough time with it! The AI tries to not all target the same enemy at once, which can sometimes lead to some troops not getting shot at if other options are available and that troop is already being targeted by someone (even if they are too far away). More refining would have definitely fixed this, but time crunches will do what time crunches do. Appreciate you giving it a shot!
This is awesome! I love the atmosphere of the ship and the music that plays during the battle, hahaha. Mechanically it's very polished as well, and the way the units attack each other looks good. A tiny nitpick is that there could be a little more feedback in the UI when you don't have the money to buy a unit. Really great work!
Quality game very nice work! I loved the military setting, the risk mechanic was implemented very well, It is a unique spin on the tower defense games, also the 3D Models and animations are very well done, I can see me playing this game after the jam :)
My only suggestion is to add stats for the enemies before each wave (with modifiers if the player choses to)
I really liked it, I like this style of strategy game and it's really fun to see the results of your choices, very well done
The menu screen load it was so well done! Loved the music and visuals too. Really great job with this game. I can see a lot of thought was put into the buff's vs the rewards. I only made it to round 4 but will defs come back and try again after rating a few more games.







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