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Biscuitle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #753 | 3.200 | 3.200 |
| Enjoyment | #806 | 3.160 | 3.160 |
| Innovation | #919 | 2.760 | 2.760 |
| Gameplay | #940 | 2.840 | 2.840 |
| Overall | #1146 | 2.700 | 2.700 |
| Visuals | #1148 | 2.880 | 2.880 |
| Audio | #1862 | 1.360 | 1.360 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player wage a resource in order to guess the solution to a puzzle and find clues to solve it in 5 or less tries. If they solve it, they receive more of the resource as a reward. If they fail, they lose the resources waged in the puzzle. Oh, and the resources are biscuits!
What code and assets did you not make from scratch during the jam (if any)?
None
How many people worked on the game?1
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Comments
very neat take on Wordle, it reminds me more of the boardgame Mastermind than actual Wordle, was fun to play, but desperately needs music and sounds, I got bored quickly enough so that I didnt try reaching the goal of 200, it takes a very long time and theres nothing more to do than this very basic gameplay loop of guessing. The visuals are quite nice, I really like the background, and the cookies although very basic match the aesthetic, the UI is sadly very barebones and feels out of place