Fun little game. Controls are very Mario-esque. May cause some rage hehe. Great job
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Mad Circle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #688 | 3.069 | 3.069 |
| Visuals | #795 | 3.379 | 3.379 |
| Theme | #851 | 3.103 | 3.103 |
| Overall | #853 | 3.046 | 3.046 |
| Gameplay | #891 | 2.897 | 2.897 |
| Innovation | #892 | 2.793 | 2.793 |
| Enjoyment | #930 | 3.034 | 3.034 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You can risk your score to get more points or leave the game whenever you want, keeping them.
What code and assets did you not make from scratch during the jam (if any)?
I didn't make the SFX sounds, i got them from ChipTone by SFBGames. Everything else was made by me from scratch.
How many people worked on the game?1
Comments
I like it! It was a little hard for me, but enjoyable. Good job! :)
Audio was nice, mechanics and theme were pretty tight, nice job!
Nice little game loop. Nice gamble mechanic. Nice lil guys to shoot. Nice game!
Nice entry! The concept is perfect for the theme. I think the movement would feel a little better if letting go of W early would end your jump, so you can jump various heights depending on how long you hold the key. This isn't necessary though, but I think it would serve the game well. Good work!!
Loved the concept! I would love to see a health bar, and its really hard!
Fun game! ive never used j to shoot before and i couldnt see my health so i would just die but i was flying around killing them lol
Fun game!
I was a little confused about what I had to do, and I ended up going back to the description section to find out.
Overall I really enjoyed it!
Good visuals and audio. Interesting take on the theme. Some feedback is that the ground looks disproportional, and it can be hard to see if player gets hit. It looks like the characters have a mouth and two eyes, and that looks really cool. Well done!
Cool game, congrats! I pretty much agree with what everyone else wrote here so far, I would only add that enemy bullets should move a lot slower so you can dodge them. Also, I suppose there are some people that like mixed pixel art resolutions, but it generally just makes the assets look disconnected. If you want to keep working on this game, try making everything at the same resolution, I think you'll like that better too.
game is great and fun but the controls kinda stained the experience, W to jump was a bit odd, same with J to shoot, but the jump is also a bit too fast which feels weird as well
Great game with good visuals and music. Maybe it's just me, but I found movement to be a bit difficult. Though it's probably because I'm very used to using space to jump. I feel like the game would be much improved if there were multiple levels that get progressively harder. Then, every time you reach the screen that asks if you want to continue, it goes to the next level. That, and the addition of power ups in between each level, would really help the game with progression and feel more complete!
I think my main problem with this game is that enemies can spawn on top of you and immediately shoot you without you being able to avoid it. Other then that, I enjoyed the gameplay and movement along with the main risk taking mechanic.
Cool game with great visuals. I think maybe the jumping could've be improved a bit but it's still very enjoyable




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