Haha love the menu item for squeak. I think something that allows the player to understand that the crumb aspect moves a certain amount of tiles could benefit it. Love the name of the mouse. It is adorable. Nicely done!
Play lab rats
Lab Rats's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #376 | 3.370 | 3.370 |
| Gameplay | #464 | 3.333 | 3.333 |
| Enjoyment | #570 | 3.407 | 3.407 |
| Overall | #588 | 3.278 | 3.278 |
| Visuals | #620 | 3.593 | 3.593 |
| Audio | #732 | 3.037 | 3.037 |
| Theme | #1015 | 2.926 | 2.926 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You direct mice in a way to get biscuits, but you only have a set amount of biscuits, so there's a decent bit of risk involved!
What code and assets did you not make from scratch during the jam (if any)?
Some sound effects were taken from the internet.
How many people worked on the game?3






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