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Mysterious Pockets's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1316 | 2.621 | 3.286 |
| Audio | #1438 | 2.051 | 2.571 |
| Theme | #1500 | 2.279 | 2.857 |
| Overall | #1606 | 2.032 | 2.548 |
| Innovation | #1682 | 1.823 | 2.286 |
| Gameplay | #1769 | 1.709 | 2.143 |
| Enjoyment | #1852 | 1.709 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The goal is to collect as many biscuits as possible.
What code and assets did you not make from scratch during the jam (if any)?
Stitch Party Font
https://www.1001fonts.com/stitch-party-font.html
soundeffect-lab
https://soundeffect-lab.info/
How many people worked on the game?3
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Comments
Made it to 325!, cool concept but wish there were more risks or loss?, the ui is still clunky and for some reason the whole screen shifted to the right and I can see the things out of the frame, take a couple turns to understand the difference in player’s choices and I still don’t understand why sometimes touching pocket cause a loss or nothing? 🤔
I had to look for the song: Mysterious Pocket
The concept is cute, although I wasn’t sure if I was actually “losing” since my biscuit number still goes up even when the pocket tears open. It was fun patting the pockets, for some reason.
(っ˘ω˘ς )Loving the game, fun visuals, cool concepts, and engaging mechanics. However a more detailed tutorial would be helpful.
Really cute idea and theme interpretation. I wish there was a bit more of a tutorial. I read the explanation of where the idea came from which I think is really fun but without knowing about this song before hand I didn't understand what tapping the pocket accomplished and would have liked to see just a bit more explanation within the game.
Interesting style and idea for the game. Also it worked well with the theme. I think more of a tutorial at the start would help a lot to get the player into it.
I have no idea what I’m doing. But number go up.
I liked the visual style and the concept. I enjoyed understanding the game and all the mechanics, but once I did, it was really fun!