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Trial of Pulse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Adherence to the Theme | #1 | 4.429 | 4.429 |
| Game Page Professionalism | #4 | 3.857 | 3.857 |
| Overall | #4 | 3.667 | 3.667 |
| Audio | #4 | 3.429 | 3.429 |
| Visuals | #5 | 3.714 | 3.714 |
| Fun Factor | #5 | 3.429 | 3.429 |
| Technical Difficulty | #7 | 3.143 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What is your team size?1
List all assets that were used in your game but not made during the jam period
Assets Used:
Visuals
Heart
https://sketchfab.com/3d-models/realistic-human-heart-3f8072336ce94d18b3d0d055a1...
Spaceship (Paid)
https://assetstore.unity.com/packages/3d/environments/sci-fi/polygon-sci-fi-spac...
Tubes
https://assetstore.unity.com/packages/3d/environments/urban/tube-constructor-kit...
Virus
https://assetstore.unity.com/packages/3d/characters/viruses-free-edition-3d-2734...
SpeedBoost (Paid)
https://assetstore.unity.com/packages/vfx/particles/polygon-particle-fx-low-poly...
Sounds
swish
https://pixabay.com/sound-effects/fast-whoosh-118248/
hit
https://freesound.org/people/acclivity/sounds/13694/
music
https://assetstore.unity.com/packages/audio/music/electronic/free-power-music-fo...
The procedural systems is something I have been working on and off for a month when not working on my main game. It was for a train to run forever but changed it to tubes.
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Comments
Kept me on my toes as the difficulty ramped up! But I was struggling with the controls since I'm a joystick up nose down kind of guy haha... only made it to 8 checkpoints :/
Ya it get too hard too fast. Thanks for playing. Thought about adding in a setting for inverse controls but was thinking then I will need to add more settings.
I got to checkpoint 16. I liked the graphics and sounds. It's nice that there is tactile feedback during collisions. I think it would be great to add more room for maneuvering and some collectible bonuses. Good job!
Ya I agree there is not enough room. But I didn't have time to increase the scale of everything at the end.
Great minds think alike 😎