I had a lot of fun with the movement and rocket jumps. Great work getting it all working so smoothly :)
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Launcher (Jam Version)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #168 | 2.694 | 4.667 |
| Gameplay | #243 | 2.309 | 4.000 |
| Sound Design | #335 | 1.347 | 2.333 |
| Overall | #341 | 1.796 | 3.111 |
| Theme Integration | #376 | 1.540 | 2.667 |
| Art | #378 | 1.540 | 2.667 |
| Innovation | #391 | 1.347 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
The game is modeled after older first-person shooters - most noticeably Quake - and is designed around the use of rocket jumping. There are other behaviors such as bunny hopping and ramp slides that were further modeled around buggy interactions in these games' physics.
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
I did not use any AI.



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