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A jam submission

The ArchivistView game page

A dungeon crawl game written for the 14drl challenge
Submitted by donblas42 — 15 hours, 55 minutes before the deadline
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The Archivist's itch.io page

Results

CriteriaRankScore*Raw Score
Robustness - The game is bug free and stable#84.0004.000
Fun - You want to play this game more than once#132.8002.800
Innovation - The game manages to bring some new elements to the equation#222.4002.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a Traditional Roguelike, as defined in the homepage of the jam?

Yes

Did you add Screenshots to your game page?

Yes

What aspects make traditional roguelike design enjoyable?
Roguelikes are one of the best genre for solo developer projects because:

- The graphic requirements are light
- Proc gen content gives you a lot of leverage in effort
- You get get a lot of depth with ascii art or (my preferred) simple tiles

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Comments

Submitted

Nice! after many failed runs I settled on a strategy of finding the level edge asap and then making a careful circuit round looking for the rune, resting to heal to save potions. On the final run I ran into a creature much tougher than the others that induced burning. barely survived, glad I took an extra set of potions, drank the lot to survive, then found the last rune.

Submitted

Really nice, smooth, polished game. I can see this one becoming part of my standard rotation of coffeebreak roguelikes.

Submitted

Fun, hard game!