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Unlucky Angel's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics (Art or music) | #6 | 3.810 | 3.810 |
| Innovation | #17 | 2.810 | 2.810 |
| Your personal opinion | #20 | 2.952 | 2.952 |
| Overall | #20 | 3.143 | 3.143 |
| Use of chosen theme | #42 | 3.000 | 3.000 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme its based on
1, 4, 8
Any pre-made / external assets used
Some SFX
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Comments
Sort of baffled how you managed to make so much art and mechanics in the jam time! Very cool warioware entry i love the art style (and the oddly adorable dead alligator sprite). Hope you had fun jamming ✨
I like the art and the little minigames is a nice concept. I couldn't get past the cake mix though :(
It's like a WarioWare game; in the first cooking game, I didn't know I had to stop stirring, so I couldn't complete it, but overall very fun.
Ooh the visuals were so cute, I’m a fan! The minigames were nice too. I kind of expected them to be more Wario Ware like, but the cooking one was very in-depth being multi step! I kept failing it because I thought it was more limited in scope like Wario Ware or Poffins in Pokemon! Once I realized it was multiple steps it was way more reasonable, just wasn’t clear up front to me. I especially like the theme you put around it all with the angelic office job.
Love the art style! Minigames were fun, although I could never get the stirring one right. I think it should be a bit shorter.
The illustrations are great! Would happily play a version with more mini-games if you decide to flesh it out.
I like the concept! It was really hard, though. I think for the baking minigame, the stirring takes way too long, and it is frustrating getting delayed by that when I have no control over it. Also way too many alligators populate in the shooting minigame.
I think it was ambitious for you to try and do all of the prompts into one game! If you continue working on this project that would be really cool
Thanks for the feedback! Honestly I only finished combining the minigames into one game like 10 minutes before the deadline. So we had no time to test and balance things. Next time I'll definitely make sure to have something playable finished sooner so more time can be spent on balancing! And a tip for stirring: if you make bigger circles, it stirs faster! Just make sure the spatula is still inside the bowl.
Good idea, reminds me of the “Dumb ways to die” series. Changing control schemes for the car minigame (from mouse to keys) was unintuitive
Thank you! Yes, that along with WarioWare was our inspiration. Originally we wanted to add a lot more minigames (one for each theme), with a combination of mouse and keyboard controls, and then have a speech bubble appear to show which controls to use. I agree that right now it's unintuitive that the racing game is the odd one out.
Damn. This is good