Cute little survivors-like with merge mechanics! I appreciate the care that was put into the animations, with the weapons, bouncy character shadows, damage numbers, etc. The weapons did all feel a little similar to me though, no enemies took more than one hit to kill (besides blocking) so I didn't pay much attention to stats.
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Boss Battle Arena (game jam)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #26 | 3.615 | 3.615 |
| Controls | #33 | 3.462 | 3.462 |
| Accessibility | #37 | 3.231 | 3.231 |
| Graphics | #46 | 3.769 | 3.769 |
| Overall | #69 | 3.110 | 3.110 |
| Audio | #77 | 2.923 | 2.923 |
| Originality | #133 | 2.462 | 2.462 |
| Theme | #140 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
Single Location
Use only once location
Game Description
Can you hold the line when the screen fills with chaos?
How does your game tie into the theme?
Chaos expands until it overwhelms you in waves.
Source(s)
N/A
Discord Username(s)
PixelPrimacy
Participation Level (GWJ Only)
2 GWJ 77 and GWJ 85










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