Play game
Pumpkin Patch's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #83 | 3.164 | 3.875 |
| Originality | #125 | 2.552 | 3.125 |
| Graphics | #145 | 2.143 | 2.625 |
| Fun | #147 | 1.735 | 2.125 |
| Overall | #151 | 1.881 | 2.304 |
| Controls | #156 | 1.531 | 1.875 |
| Audio | #159 | 0.816 | 1.000 |
| Accessibility | #160 | 1.225 | 1.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
Autumnal
Cozy vibes and autumn-like atmosphere
Single Location
Use only once location
Game Description
it about growing a pumpkin
How does your game tie into the theme?
growing an expanding pumpkin
Source(s)
no
Discord Username(s)
notbob
Participation Level (GWJ Only)
3
Leave a comment
Log in with itch.io to leave a comment.


Comments
I was only able to run it in the small window size, the full screen button didn't come up for me. Not sure how others managed it? I was still able to get a feel for it though. I'd actually had a similar idea, so it was nice to see how you took it on.
This was fun and creative!
Though I didn't immediately guess how to properly play the game or how the controls work, I really like the concept. It coud lay a great foundation for a rewarding idle-game of some kind.
thanks for the feedback I will try to make a tutorial level next time.
fun game!! ended up with an obscenely large pumpin, not sure if it was supposed to end at the end of 0 days left but it went into the negative for me. i had a good time sending my leaves and vines all over the place, great work!!!
thanks I did the game on my own and ran out of time add that last couple things like an ending. glad you enjoyed it
I wasn’t able to play this game for some reason, which is a shame as I’m sure considerable effort went into making it.
thanks for letting me know it runs in the browser now I clicked the wrong button
i think you need to change the itch page to mark the uploaded files as playable, you should be able to open a ticket in #faq-and-support to change it
exactly what i was going to tell
thank you its fixed now