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Bump in the Night's itch.io pageNames and Email Addresses of ALL Team Members
Wessel Mathews - wesselmatthews@gmail.com
Chris Solomon - androgychris@gmail.com
Louis Strauss - ljstrss@gmail.com
Damon van der Meijden - damon.vandermeijden@gmail.com
Categories Your Team is Eligible For
Overall, Diversity, Best Art, Best Audio, Technical Excellence, Best Narrative, Best Humour
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Comments
Very cool stealth game, the art and music worked really well :)
Such kind words! Thank you for playing!
Amazing art and the 3D effect is done very well, at the moment though it is a bit too easy to just full sprint everywhere, I think the homes and sprinting should make guards come towards you, but other than that, well done!
Thank you for playing! For sure, sprint is a tad too overpowered right now. Good ideas on how to make it more risky!
Very cute and fun game. Concept was very creative and Id play more of this honestly
Thanks so much! Happy to hear you've enjoyed - We are hoping to work more on this and see how far we can take it.
This is a very cute concept, I love games that I get to collect thing made sure to collect all 4 items the giant statue was my favorite, so funny! Love the footprints detail!
Thank you. We definitely wanted to cater do different Player Types with both Collecting and Score as potential goals. Happy to have found success there!
This was super cute, mudfoot has some grippers!
Anyhow i tried to coverup my tracks with more tracks i'm now safe in my little corner with my bell
The 3d parallax was sick, the sounds were well implemented
Well done!
That is actually such a funny way to box yourself in xD
I do believe the villagers should still spot you, or at least prioritise you over the footprints. Will check in with the team :D
Thanks so much for playing, and happy to hear your feedback!
Nice art style. Fun game. The movement felt good. I think running should have some kind of stamina that depletes or have a cooldown, otherwise it makes a little too easy.
Yeah, constantly sprinting became my way of playing too. Stamina might be too limiting, so perhaps hooking it up to our Sound Detection so that it draws guards over!
Thank you for playing, and for your insights! Much Appreciated!
Very cute game. Loved the aesthetics of this game.
Good job team.
Thank you very much for playing, and for your kind words!
So cute! Also, love the parallax effect! One thing I did notice though is that I think the windows are meant to raise the alarm level like the guards do? But there's no effect when you walk past them. Well done!
Thank you for playing!
To be honest, the windows were added as a decorative elements, however if they did raise the detection slightly, that would make the Player's pathing be far more interesting as they assess whether to take the detection, or go for a longer path! Good shout!
Really cute game, the art and music fit the game perfectly. The footprints staying overtime is a awesome detail and my only complaint was the footstep sound started to get a bit annoying. Well Done :)
Thanks for playing, and the feedback!
Indeed, the footsteps can get somewhat repetitive. I think it would be interesting to explore different terrain types which could maybe break up the monotony of the snow sounds :D
Such a cute take on the theme! I really enjoyed sneaking around and trying to increase my mischief points. The art and music are also really great!
Thank you for playing and for your kind words! Happy to hear that you enjoyed and caused plenty of Mischief!
This is SO cute! I honestly got distracted by increasing my Mischief points rather than collecting trinkets. Was really fun to play and really like the mechanics for this. Great work
Thank you!! And yes, beyond collecting trinkets, collecting Mischief was our second goal for the player - Happy to know that it made for an enjoyable time for you!
I went bump in the night—though mostly into bushes! Joking. Nah, well played! I was really impressed by the smaller details, like the visual footprint cues and the faux 3D layering on rooftops. I did manage to snag all four trinkets, and had a blast playing through it! Definitely got some Commandos and Desperados nostalgia vibes creeping in, so thanks for that—and keep on truckin’!
Thanks so much for playing and for your feedback! We definitely wanted to put a lot of effort into the small interactions and details, so I'm really happy to hear that they were noticed and appreciated!
It’s a very nice game, a cosy find-the-items experience where you try to avoid being spotted. I like it! The music has a mischievous feel that fits perfectly with the overall vibe. I also enjoy the foot trails; they really help me keep track of where I’ve been.
Hey, Marnus! Thanks so much for your feedback. I am happy to hear that you had fun ^^