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TW's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #94 | 3.055 | 4.000 |
| Originality | #100 | 2.946 | 3.857 |
| Audio | #128 | 1.855 | 2.429 |
| Fun | #132 | 2.073 | 2.714 |
| Overall | #141 | 2.182 | 2.857 |
| Accessibility | #150 | 1.746 | 2.286 |
| Controls | #152 | 1.746 | 2.286 |
| Graphics | #155 | 1.855 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5
Game Description
A tile game that spreads
How does your game tie into the theme?
The world is getting bigger little by little, to be ever bigger
Source(s)
yes
Discord Username(s)
yuno_3868
Participation Level (GWJ Only)
1 (two, but we didn't have time to submit anything. )
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Comments
Nice idea! Some instructions would have helped a lot, I kinda figured it out though.
This was really cool! I played until the map took up the whole screen and got the sawmill, I dunno if there was anything else to unlock. I really like the combo of building natural + artificial tiles and then the simulation aspect, its a really cool and original system! Nicely done!
Enjoyable to just click and watch it run. I wasn’t sure exactly what to do next but it was fun all the same.
Just one quirk, the mouse scroll wheel for map zooming is great but it felt like the ways should have been reversed to what they are currently, up should zoom in and down should zoom out, you have it the other way 👍
I really like the river tiles doing the work. That's a cool sandbox simulation.
However, I couldn't get more buildings than the watermill-woodcutter.