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Jump Pew Grow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #8 | 4.352 | 4.545 |
| Fun | #15 | 3.743 | 3.909 |
| Accessibility | #32 | 3.307 | 3.455 |
| Originality | #34 | 3.743 | 3.909 |
| Overall | #37 | 3.469 | 3.623 |
| Audio | #56 | 3.220 | 3.364 |
| Controls | #69 | 3.046 | 3.182 |
| Graphics | #97 | 2.872 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5
Wildcards Used
Autumnal
Cozy vibes and autumn-like atmosphere
Limited Palette
Use a restricted color palette
Game Description
cozy puzzle platform where you can expand things
How does your game tie into the theme?
player can expand every interactable object
Source(s)
N/A
Discord Username(s)
Molbac, maettin
Participation Level (GWJ Only)
5
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Comments
Very fun platformer - really like the theme implemented to expanding your surroundings very clever.
The puzzle were fun but not frustrating which is a good balance - really liked the secret level too, thanks for that addition
thanks for playing and the very nice words
Very cute and honestly a pretty interesting take on the platformer side of this theme. As someone mentioned before, the coyote jump time could be better but this is your first platformer so the only way is up from here :) great job
Really fun and cool mechanic. Good job!
Nice game! I found the camera to be a little shaky, especially after walking and then stopping, but other than that I really liked it!
I love the concept. also love how it is used for the puzzles as well. great job!
Great game, very clever puzzles, maybe you could be more gentle with the coyote jump time, but the game is really good.
thanks for playing and the nice words. im sorry but what is a coyote jump? do you mean the spring bounce? sorry english is not my first language
that's ok, english is not my first language too, i'm from Brazil and here we speak portuguese.
coyote time (not jump, sorry, i switched the words) is a fraction of second timer that begins when your character leaves the platform he was stepping in, while this timer is active, the player can still jump, also in some games even the gravity cannot affect the character.
remember the coyote cartoon? it's kinda the same principle, every popular platformer/sidescroller game have this mechanic to make the platforming less frustrating.
ahh i see what you mean. this is our first platformer, we didnt put much work into the character movement, but i will look into to that. thank you for pointing that out.