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A jam submission

PROLEPSISView game page

memorise, predict, survive
Submitted by Rinuo — 19 minutes before the deadline
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PROLEPSIS's itch.io page

Results

CriteriaRankScore*Raw Score
Quality of Work#14.0004.000
Quantity of Work#24.0004.000
Level of Technical#52.5002.500
Level of Experimentation#62.0002.000
Level of Ambition#63.0003.000
Prompt Visibility#241.0001.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

First Name
Rina

Last Name
Nguyen

Student Email
u3296847@uni.canberra.edu.au

Discipline Major
Digital Design (Game Design)

Institute

TAFE Queensland (UC-TQB)

Participation Type

Online

Submission Area

Interactive Media

Committed Hours

Approximately 24hrs

Individual or Team

Individual

Survey

I'll do it later

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Comments

Developer (2 edits)

If anyone is confused, here is how the game work.

THE FIGHT:

Knight -> Enemies -> Repeat x3 until all queued actions are finished. 

The Knight will heal himself at the end of each wave.

___________________________

HOW TO PLAY:

Shield  to gain mana and Attack! 

Dodging makes you immune to damage!

Queue up your attacks and try to predict the enemy's attack patterns and survive for as long as possible  

 ____________________________ 

KEYBOARD CONTROLS:

Navigation: Up, Down, Left, Right

Confirm: X/Space/Enter

  ____________________________ 

 SPOILERS:






Here are the enemies' attack patterns

Dragon alternates attack and nothing

Flower only attacks on the third turn