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A jam submission

DimdaysView game page

Grow into your new home and meet your neighbors, as autumn progresses.
Submitted by m_ia_n, lordbatsy — 2 hours, 25 minutes before the deadline
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Dimdays's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1222.5103.286
Audio#1281.8552.429
Theme#1342.4003.143
Overall#1521.8702.449
Fun#1541.5282.000
Originality#1541.8552.429
Accessibility#1551.5282.000
Controls#1581.4181.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
v4.4.1.stable.official [49a5bc7b6]

Wildcards Used

Autumnal

Cozy vibes and autumn-like atmosphere

Single Location

Use only once location

Limited Palette

Use a restricted color palette

Game Description
A short, cozy game about living and building in a new place.

How does your game tie into the theme?
Both physically (the house) and otherwise (it being a home), the setting expands as the game progresses to its end.

Source(s)
N/A

Discord Username(s)
m_ia_n

Participation Level (GWJ Only)
3

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Comments

Submitted

Built the 4 first addition, then got stuck because of the bug :D  You might want to switch the music to looping (at least it seemed to stop for me...)

Submitted

The bug eventually struck me. It's hard not to hit that bar when it's used for interacting with everything.  Especially when people have been conditioned to hit the interact button to skip text. Movement felt a little sluggish but the vibes were nice. Like the music. Reminded me of some early RPG games. Good stuff. 

Submitted

The text box bug is really hurting the experience.

Nice 16 bit jrpg vibe with this pixel art and music, i only felt that the drums didn't really fit mush into the orchestral harmonies.

Submitted

Very neat and ambitious game for a jam!  Loading in and seeing the whole house, surrounding property, the clock, I was very impressed by the scope and wanted to discover everything.   I had fun trying to puzzle through it but I have some feedback:

  • I think the text box locking bug is a showstopper, it happened to me twice and the second time I wasn't willing to replay the whole game up to that point.  It happened with I was using space to cut down a tree, then I guess hitting it again and getting a box that said "theres nothing here".
  • I wasn't able to pick up the hammer, when i walked up to it from inside the cabin and interacted, I got the text about the telephone.  I was only able to get it by interacting with it from outside the house.  I spent 5 minutes trying to figure out if there was a hammer under a tree or in the scrap heap or something before getting it.
  • A smaller QoL things: With the blue and purple buttons its impossible to know at the start which one is supposed to be highlighted, I got it wrong repeatedly.

This is all QA stuff vs really the core of the game, so I get it's just about the jam timeframe!  But I think you'll get feedback like this, where people couldn't really get to the heart of the game because of the QA problems, which is unfortunate.  Overall great job and a big swing for a jam, excited to see where you go with this, and what you submit in future jams!