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Death For Hire's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| People's Choice | #26 | 3.462 | 3.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much of the art did your team create during the jam?
No
What engine did you use?
Unity
How much of the sound/music did your team create during the jam?
No
How many people were in your team?5
How many first time jammers are on your team?1
What is your team's name?
Tradewife Gaming
List any diversifiers you achieved and explain how your game satisfies each.
Kojima game - Likeness of Hideo Kojima
Choices Matter - Different end screens
Is that a <thing> reference? - Multiple references to pop culture, i.e. Dr. House and Norman Reedus
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Comments
The art style and atmosphere was awesome! I'm slightly confused with which were objectively correct to spare or reap, and I would've loved to hear the stories behind each of these characters and the lore, but I understand the time limitations are pretty hard to do. Great job on the effects and the artwork!
looked great! I loved the art style! I just wish I understood better what I was looking for when choosing to reap or spare. EX: Am I looking for liars or just bad people?
I really like this game, wish there was a bit more and also if you could review your mistakes if you made any. I think a bit more guidance potentially on what should get a person spared or reaped would be nice (although I did get 9/10 going off intuition so maybe that's unnecessary). Very fun, I'd love to play an expanded version of the game.
Very cool