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A jam submission

Toxic CursorView game page

Submitted by Ediacaran Software — 11 hours, 40 minutes before the deadline
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Toxic Cursor's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#133.6253.625
Overall#293.0833.083
Use of the Limitation#302.9172.917
Enjoyment#303.0423.042
Presentation#442.7502.750

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
EdicaranSoftware

Software used
Godot

Use of the limitation
Creatures can die

Cookies eaten
8

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Comments

Submitted

Very cool game, a lot of variety

Submitted(+1)

excellent balanced gameplay

Submitted

good game

Submitted

neat idea of using the cursor trail as part of the gameplay!

Submitted

omg, I love games like this. Please expand further. I had lots of fun!

Submitted

Good job. Interesting concept, survived on first attempt. First things I noticed it is lucking sounds. 

Submitted

Good job. Interesting concept, survived on first attempt. First things I noticed it is lucking sounds. 

Submitted

Idk how to properly play...

But it was kinda fun to draw

Submitted(+1)

I like the concept of a trail that makes movement difficult. Unfortunately, I have to say that it doesn't work, at least not in an very impactful way.

I think that instead of consistently reducing health (I assume this is to balance the gameplay), you could simply take away X health points when the player crosses the trail. For example, when the player crosses it where it is strong, the player will take a lot of damage, and where it is barely visible, the player will take very little damage.

I think this would definitely improve the gameplay. Overall, the game is solid. Small but good.

Submitted

I think this game is a great idea, and super interesting of a concept! It's a bit buggy (the cursor flickers back and forth if you move it too fast), but I'd love to see a fixed and finished version!

Submitted(+1)

Nice short game :) I didn't see how the trail trapped me at all, because I could just go through it, but wtv. I think making the white enemies unkillable takes away from the limitation. But either way, good work :)

Developer

My explanation is: when the white one touches too much of the players’ green poison, it will "die" and stop moving for a short while. That still kind of follows the limitation, haha. Hope you have fun!

Submitted(+1)

Good game! I had fun, played it like 3 times and had fun in all 3.

I do think thought that the HP bar needs to be a bit transparent, at least when hovered over because it was tricky when blue squares flew behind it.

Very nice though :) Good luck!

Submitted(+1)

Very cute game, though I fail to see how you could possibly trap yourself. Enemies and powerups were unique, and the blue squares were surprisingly difficult to catch! Overall very enjoyable, well done!

Submitted(+1)

Very cool game!

Submitted(+1)

Amazing idea, I enjoyed playing it! Cool idea of enemies