Love the concept, but it's very confusing at first.
I'm not getting very far tho
| Criteria | Rank | Score* | Raw Score |
| Presentation | #27 | 3.267 | 3.267 |
| Enjoyment | #31 | 3.000 | 3.000 |
| Concept | #40 | 3.000 | 3.000 |
| Overall | #48 | 2.750 | 2.750 |
| Use of the Limitation | #80 | 1.733 | 1.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity
Use of the limitation
All can Die, and I thought why Die can not be part of a game. And be a progress
Cookies eaten
3 lions, 2.5 mars
Nice variation of this type of games. I like that you implemented a lot of upgrade system, sounds, music in just 3 days for it.
I like your concept!
At the beginning of the game, I was very confused about how to play. I think changing the store icon to a shopping cart would be better. That small house always made me think it was a way to return to the homepage.
In general the game is cool. I really like the slime artwork and the music choice is great. Was that from an asset pack or did you compose them by yourself?
A little hint: CTRL is not a good choice for slow mo when building for WEBGL because a lot of browsers tend to provide out of the box short cuts related to control. Especially with WASD keys. E.g.: CTRL+W --> Close Tab xD So yeah, shutting down the game is kind of a time freeze :D
entertaining game but I can't find the topic here, still very good game!
never use ctrl as a bind for a web build if you move with wasd. ctrl+w closes the window
I think having more readable attacks would make it more enjoyable. The laser just kind of kills you sometimes and its annoying. And making the shop more recognizable would be nice.
I was not able to win in my 10 minutes of trying it out LOL but it’s very cute! I like the visuals and I love the gooey feeling of the slime when it’s wiggling or hitting the border, feels nice.
I was confused at first but it made sense after a few losses, the shop is a nice addition, the full screen on web is kinda cooked but it’s alright.
Good luck!
Quite difficult! The game is very cute and well rounded (even if a bit confusing at first). Going into fullscreen in the web browser covers about a quarter of the screen with GUI which was odd, but exiting fullscreen seemed to fix the issue. Overall, enjoyable, and hard!
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