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A jam submission

Buttle ManView game page

Submitted by Yassin843 — 9 hours, 31 minutes before the deadline
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Buttle Man's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#552.3852.385
Presentation#562.5382.538
Enjoyment#582.3082.308
Overall#632.4232.423
Concept#662.4622.462

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Gdevelop

Use of the limitation
the everething can die

Cookies eaten
3

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Comments

Submitted

fun!

Submitted (1 edit)

Nice beginning. 

It took me a moment to understand, that I have to pick up those crystal balls as bullets. And I like that concept of having limited ammunation based on what I take from the ground. 

The character and enemies look really nice by the way.

The movement as a little bit unintuitive cause it feels like i follows a strong ADSR curve but diagonal movement doesn't work for me. This one ever playing sound effect as a bit too much for me.

Developer

Thanks

Submitted

It's fun but there are several identical games, the difference is in the ammunition, I don't see much of a limitation implemented.

Developer(+1)

Thanks

Submitted

Yooooooo, Really good game. love the idea, just that it isn't very clear at the start, and the health system also was a little confusing mainly because there's nothing telling you "hey this is your health", but after some gameplay it was really fun hope you can keep up with the great game ideas. P.S (it's really cool to find somebody that uses the same game engine and watches helper wesley explain how to make it)

Developer

Thanks

Submitted

Good game.

I like the idea that you need to pick your bullet up and it spawnes in different place every time. From the gameplay point of view you need to plan your road to bullet every time after shot. I have some suggestions how you can improve your gameplay: I would add diagonal movement when you pressing two buttons, like up and right for example. Also, in the chests/boxes you can add different type of bullet, like bullet which shot multiple bullets at the same time in different sides.

Developer

Thanks

Submitted

Nice work. 

The controls are very janky, with constant moving noise. And the box leaves behind some random colored thing. 

I wish I could take the enemy's bullet; that could be a fun mechanic.

Developer

Thanks