Good work.
I don't know if the upgrade bar is dead or not cus I can't see it move past a certain point.
Also, the shoot was very inconsistent somehow
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #42 | 2.647 | 2.647 |
| Enjoyment | #46 | 2.647 | 2.647 |
| Presentation | #49 | 2.647 | 2.647 |
| Overall | #54 | 2.618 | 2.618 |
| Concept | #62 | 2.529 | 2.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
ByteOfWar_Ω
Software used
Godot Game Engine, Audacity, FL Studio,
Use of the limitation
Everything in the game, including the player, projectiles, and enemies; can die. In the Ending everyone dies, giving a painful message.
Cookies eaten
25
I actually enjoyed the game a lot, just needs some small tuning fixes but beyond that awesome!
Cool game, but I think it lacks the goal. Maybe making it wave based or level based could be good?
It's a nice little time killer. The game gets a little stale after a while, though. I think making the difficulty ramp up at all would be nice. Also, the enemies attack so slowly, and deal no damage, that I could literally stand still and not die.
pretty cool, i like the theming. does get very repetitive though given theres little to no difficulty curve.
something entertaining for a while, although there are several games that are practically the same, just as fun!
The limitation has been used very well, and the main element of the gameplay is solid. I'm not a big fan of this type of game, but walking left and right and shooting at opponents was quite enjoyable. The audio-visual setting also does its job.
The main downside of this game is the lack of any change in gameplay. It would definitely be useful to add something that would distinguish the first 30 seconds from the fifth minute of the game. It doesn't have to be anything complicated, in my opinion a simple scoring system or a few additional opponents would add charm to the game.
But when I think about it, a big “Highscore” sign wouldn't really fit the theme of the game, so it's quite difficult to come up with something that would diversify the gameplay without ruining the whole atmosphere.
Overall, I think the game turned out cool.
Looks great, and the sound effects are nice. I think the limitation isn’t used very much. Still, it’s a really polished little game. Congrats!
Good entry. I think it was inspired by Survival type of games . This game is defenetly lacking in the upgrade system and different type of enemies, but with such limited time it is really good!
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