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Guessing On The Prowl's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| People's Choice | #47 | 2.683 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much of the art did your team create during the jam?
There are stock photos that are blurred in the background during gameplay. Other than that, everything else was made by us. No AI.
What engine did you use?
Unity
How much of the sound/music did your team create during the jam?
The soundtrack came from: ""Hazy Disorientation" by Eric Matyas www.soundimage.org". No AI.
How many people were in your team?4
How many first time jammers are on your team?4
What is your team's name?
team 43
List any diversifiers you achieved and explain how your game satisfies each.
Locked Lens. There is only one camera and it does not move. Choices Matter. If you eat a human you get a bad ending. If you do not eat a human, you get the good ending.
Any additional comments/feedback?
We had tons of fun!! It was also cool to be able to talk people that work in the Gaming industry.
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Comments
I really like the athmosphere of the game, the idea is very interesting too! Very scalable.