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Orbit Strife's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| People's Choice | #16 | 4.000 | 4.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much of the art did your team create during the jam?
No
What engine did you use?
GameMaker
How much of the sound/music did your team create during the jam?
No
How many people were in your team?1
How many first time jammers are on your team?0
What is your team's name?
Abdullah Alsalman
List any diversifiers you achieved and explain how your game satisfies each.
VA - I voice acted the vocal parts (lyrics like Pi, Baah, WahWah)
Foley Artist - All sfx and musics are recorded and edited manually
Locked Lens - by technicality? It's an arcade game
What’s up everybody, EGaDSian here - https://youtu.be/mlO-LZ1LF_A
Magic Hat - The Salamander Easter Egg
What’s a Button - Mouse controls only (F5 is completely optional and not relevent to gameplay)
Is that a <thing> reference? - Toby "Thing in Question" "Radiation" "Stop Calling Me Radiation" Fox (Referenced Megalovania & Query from Undertale and Deltarune osts)
Any additional comments/feedback?
(I only used the second day for development. It's a new diversifier I invented called Authentically "Out Of Time".)
Thanks, have fun. Tell me how it goes.
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Comments
amazing sound effects. gameplay is super satisfying
thank u!
(correction)
How much of the art did your team create during the jam?
All the art that's included. (Basically just the thumbnail, unless you count the procedural art).
(correction)
How much of the sound/music did your team create during the jam?
All of them are made by me: 1x music and ~4x sfx
But the music is inspired by Toby Fox music