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Eve Toxic Survival's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #41 | 2.652 | 2.652 |
| Enjoyment | #54 | 2.435 | 2.435 |
| Overall | #61 | 2.467 | 2.467 |
| Concept | #63 | 2.522 | 2.522 |
| Presentation | #64 | 2.261 | 2.261 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
zedosrolo
Software used
javascript, html, css
Use of the limitation
everything in the game has life, and even the ground can die, eating toxic apples.
Cookies eaten
0
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Comments
It is like 20 minutes till down
thanks for playing.
AI :(
Yeah, i used AI to help me, sorry.
dont use ai in game jams. the point is to test YOUR game dev skills.
AI was not prohibited in these jam rules, it's a tool and i use it.
boooooooo
:P
"heaven die for you earth begin" sound like something from evangelion. Some problem I see is that the movement of the character is too fast and the exp disappear after some time. This lead to you have to go in face tank the enemy to get the exp.
It's not much different from other games in this same jam, but it's fun.
thanks for the feedback
Clone again"Vampire Survivаls"...
thanks for the feedback
excellent sound design!
thanks for the feedback
Really nice concept for the limitation and I'm still impressed that it was made in js, html, css really nice game.
thanks for the feedback, lots of help from llms, like chat gpt, hehe :D
Good game inspired by Survivors! I like that you managed to implement an upgrade system even with the limited time. :D I did find it a bit frustrating that the 'apples' from defeated enemies disappeared when it moved slightly off-screen.
thanks for the feedback.
I like the snakes and the difficulty transitions!
thanks for the feedback.
Having the environment change with the rising toxicity is a really cool idea, I found that the enemies usually collected together and covered the dropped xp, stopping me from getting them before they despawned which made upgrades a bit difficult, but beyond that it was a fun game
thanks for the feedback.
Classic survival roguelike, good work but nothing too impressive. The points disappear too fast, and the upgrades don't feel that impactful. There are no special events either; the enemies are very generic.
Thank you for the compliment and all the feedback, I will try to improve in the next jams, I really found my game boring and I regret not having had time to think of a better idea that came to mind later in the game's development.
Cool game! I like the introduction screen a lot. Bold color palette, I like it.
thanks for the feedback.