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Little Garden's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Unique Mechanics | #14 | 2.250 | 2.250 |
| Satisfaction | #15 | 2.000 | 2.000 |
| General Fun | #16 | 2.000 | 2.000 |
| Overall | #16 | 2.083 | 2.083 |
| Art & Visuals | #18 | 2.083 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Email:
zock868@gmail.com
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Comments
The game is interesting, i started laughing when I saw an NPC standing there watching four others huddle together, and after 5–6 seconds it decided to join them too. I also noticed a bug with obstacle collisions, but I don’t think it affects gameplay. Overall, it turned out really well! I’m sure with time you’ll gain more experience and be able to make bigger projects. Keep it up!
Nice work! I like the music choice and the art! I enjoyed how the music changed going into the town as well, nice touch! I definitely also had some minor UI scaling issues, though it didn't stop me from playing the game, just made a few bits harder to see/understand. Simple and relaxing, great work!
Nice job with this! I had some similar UI issues with my submission and ended up going for a worldspace canvas so that it wouldn't scale with screen size at all, and I set a fixed game window size in my itch page so it would show up the same on every device.
I enjoyed the music and the visuals in this game! The most entertaining parts for me were how the plants wiggle, that you added wandering NPCs, and that you can alllllmost force your way through the fences, but not quite. XD
It would have been nice to be able to cycle through your items with the number keys, it took me a minute to realize you have to use the scroll wheel, and I couldn't really tell when the plants were ready because I didn't know what a mature plant looked like when I first planted them. The wiggling animation on them almost makes it look like they need to be interacted with, so maybe they could only wiggle when they are ready to harvest. :)
Oh true, a worldspace canvas might have worked didn’t think about that. And I think we shoud have made it so the plants only wiggle when the player is touching or interacting with them. Great feedback, thanks a lot!
you should try more and you became better at it, also make test builds so there would be zero bugs like one with canvas, but its great
First, thanks for the feedback. The UI bug somehow only appears in the web build and not in Unity
its normal, try to play with canvas scaler settings
I figured out that the UI works when the game is in fullscreen