Fun game
Play Gore
Gore Grounds's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #11 | 3.600 | 3.600 |
| Overall | #19 | 3.250 | 3.250 |
| Presentation | #21 | 3.467 | 3.467 |
| Use of the Limitation | #28 | 2.933 | 2.933 |
| Concept | #40 | 3.000 | 3.000 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot ,Libresprite,MS Paint,A calculator emulator
Use of the limitation
The limitation is Everything can die, so that's what happens in my game. You kill everyone in game except the user-interface (cause these are in another dimension)I have just focused on a juicy gameplay!
Cookies eaten
over 30 (I was pretty hungry at 2 in the night)
Comments
How frantic! Good job. Maybe with a little more space on stage it would be better? I don't know
The game is solid. I think it need some feedback from the enemy for being hit. You can also keep firing and reload at the same time which I don't think is intentional (or should be intentional).
very chaotic lol it's fun, i just wish there would be more of a feedback if i hit the enemies
Fun game, good visuals and music. Like other comments the screenshake maybe is too much, but I think that feels chaotic and I like it
Chaos gameplay! I would love to have a bit juice and responsive on hitting enemy, now missing and hitting is all same visual to me. Is that just me or in later wave, all I can do is just consuming blood bag to survive
Thanks : )
and yeah I need to add some impact effect that I totally forgot while I was updating the game!
and I think u are also a noob like me cuz I also can't properly finish my own game ...LoL but some cool dudes managed to finish it somehow .
And after like attempting 35 times I found the hidden strategy,which is in first and second wave you gotta upgrade the fire rate then in the later rounds you just have to chug blood bags .
Give it another try ;)
Have fun !
way too much screenshake and i wish enemy projectiles were slower, pretty fun though, and i like the artstyle!
The screenshake is INSANE. Please add a slider to turn it down. And enemies don't wait until you've picked an upgrade before spawning. The concept is super cool, and I had fun playing it :) Just more polish is needed, that's all.
That game juice was nicely implemented!
Nice Animations.
Really enjoyed playing it, with the new waves spawning.
Really fun! Reached a score of 388 like WaffleVictor, but only managed to get that far because the upgrades persist after death. If you have high enough fire rate, you pretty much get a shotgun, and it feels super cool.
I really like the frantic pace and jitteriness of the enemies, and the color scheme! Is there a manual reload or is it an automatic duration after a certain amount of shots?
Good submission. A lot of juice which add fun. I would suggest to add impact on damage, it think it'll impove feeling of the game a lot!
Love the chaotic vibe! I think I broke the game. Got a score of 388 and no more enemies showed up. Had a great time tho!






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