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A jam submission

Out of LightView game page

A forgetful lightkeeper braves an incoming storm and outgoing lights.
Submitted by NebuLemony — 2 hours, 34 minutes before the deadline
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Out of Light's itch.io page

Results

CriteriaRankScore*Raw Score
People's Choice#363.0984.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How much of the art did your team create during the jam?
We manipulated images found online with GIMP’s filters for the backgrounds; all other art was hand-drawn by us. AI was not used in the making of this game.

What engine did you use?
Godot

How much of the sound/music did your team create during the jam?
Credit for sounds goes to soundbible.com, pixabay.com. AI was not used in the making of this game.

How many people were in your team?
2

How many first time jammers are on your team?
1

What is your team's name?
Sour Spaceman Studios

List any diversifiers you achieved and explain how your game satisfies each.
Locked Lens: The player swaps between scenes with arrow buttons; each scene is static.
Celebrate Our Differences: Though the game is set in Maine, the details of the setting were inspired by the Black Sea region of Turkey.
Magic Hat: There are a couple hints of supernatural phenomena throughout the game, such as the chandelier lights breaking, the creepy specter in the mirror, and the disappearance of the entire Sun.

Any additional comments/feedback?
Our goal was to create something inspired by old Flash horror games. The theme inspired us to have an old, forgetful man as the player character, someone who is running out of time as the environment around him runs out of light, regardless of his efforts, culminating in the final scene of the game. The idea was to have to meddle with increasingly bigger sources of light as the dark of the rainstorm closes in.

Youtube Link to Walkthrough/Speedrun: https://www.youtube.com/watch?v=AnaQZASW89w

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Comments

Submitted

great atmosphere!! Super cool idea for a game!