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A jam submission

Harrow NightView game page

A dreamy 2D platformer where finishing your characters brings color back.
Submitted by KT, qeuuey, charboiled — 2 days, 7 hours before the deadline
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Harrow Night's itch.io page

Results

CriteriaRankScore*Raw Score
Impact and Engagement#3n/an/a
Technical Execution and Completion#4n/an/a
Theme Integration#5n/an/a
Playability and Fun Factor#6n/an/a
Innovation and Creativity#7n/an/a
Community Favorite#133.6903.690

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit) (+1)

I like the story and the game’s unique vibe! The art, sounds, and music are awesome and create a dreamy atmosphere. I also enjoyed the fight with the bunny - it was pretty fun.

However, in my experience, the platforming might be a bit too hard - I stopped playing after many failed attempts at the Clock Tower. I also noticed a small slide when attacking while moving (for example, when moving, I hit J, then released the move button), which sometimes made me accidentally slide into slimes and take damage.

Besides those points, I enjoyed the game. Nicely done!

Submitted (1 edit) (+1)

I like the atmosphere of the game! The world design is very dreamy. The platforming was super hard for my noob self. I’ve tried a few sessions to get through, but keep falling onto those darn spikes haha I also relate a lot to your Morgan in procrastinating art projects and wanting to nap instead :P

Submitted(+1)

Had a lot of fun with the game but by God the game is hard. The platforming sections had me sweating and malding fr. Love the artstyle and music though and the little illustrative cutscene in the beginning. I unfortunately locked myself from finishing the game by getting stuck at the runback after the rabbit boss (accidentally fell in to the hole without turning on the moving platforS) and couldnt muster another run through :(
Still, great game, amazing visuals and a beautiful atmosphere.

Developer

Thanks for playing!

Submitted (3 edits) (+1)

I recorded a playthrough of your game. It is extremely beautiful.
https://www.youtube.com/watch?v=A2202aghUiM
The level arts is sublime. The gameplay was good.

Developer

Thanks for playing!

Submitted(+2)

The character art and animation is great! I also loved the intro and environment art. Great job!

I had to give on beating even the first area--getting through some of the spikes was frustrating, as I struggled with the keyboard controls and the hit boxes. But the world drew me in to keep trying regardless, so kudos =)

Developer(+1)

Thanks for playing!

Submitted (2 edits) (+2)

I enjoyed playing what I played! I feel like either I'm bad at the game, or I'm softlocked though. I beat the bunny boss, got the double jump, and I can't double jump high enough to get out from the part where you drop down to enter the area before the bunny. I see there's a platform sitting against the ceiling to the left, and I'm thinking maybe I needed to activate something before dropping down here so that the platform would move? Idk.. but the music is nice, the art style is really good, and yeah. Overall I'm sure it would be a lot of fun if I didn't feel trapped in this corner of the map.

EDIT: Upon restarting, I noticed 2 things

1: I did sequence break the game initially by dashing into that section into the bottom right before hitting the switch that activates the platforms

2: I think this game could make a fun speedrun

Developer (1 edit)

Thanks for playing!

After defeating Sir Rabbit, you need to double jump to the left side of the room before the boss fight and get on top. Then it is an easy way out back to the previous room! Hope you find your way back to the Clock Tower, I think you will enjoy that level!

Ah, the sequence will still work even if you dash past without activating the levers, but you might not be able to double jump back to get to the Clock Tower. I may have to fix this.

Submitted(+1)

You're welcome! I liked it a lot after restarting and eventually finishing; it felt like a complete experience. I had to fight the bunny twice though which was pretty brutal. I appreciate the metal pipe cameo

Submitted(+2)

Good art and vibes! The unique art style is definitely the highlight. 

Controls were kinda jank and it was ultimately too difficult for me. My small brain also stare at the gate for a good minute before realizing there were switches. Oh well, back to Silksong to git gud ig

Developer(+1)

Thanks for playing! Yeah, I may have made it a bit too difficult for this JAM haha

Submitted(+2)

The jump and dash mechanic here is simple but effective with a lot more uses than I first expected, very nice!

Developer(+1)

Thanks for playing!

Submitted(+1)

I love the art and the writing style, they create a really immersive vibe together! :)

Developer(+1)

Thanks for playing!

Submitted(+2)

fun to play! Great vibes and visuals throughout!

Developer(+1)

Thanks for playing!

Submitted(+2)

Very fun game, the rabbit fight was very hard but also entertaining!!! Love the vibes and execution!

Developer(+1)

Thanks for playing! Hope you got to the end of The Clock Tower

Submitted(+2)

Looks really good and polished. It also has this nice melancholy vibe to it… and f*ck the rabbit

Developer(+1)

Thanks for playing!

Submitted(+2)

Loved the vibe, the art, music was nice and atmospheric. Don't know how I'm suppose to survive the rabbit. 4/5 :)

Developer(+1)

Thanks for playing! Just gotta hit the rabbit a few times haha

Submitted(+2)

I tried 😭 It just hops on me and I get a carrot up my ***. Time to get good :)

Submitted(+3)

I really like the art and sound effects! Clearly a lot of love put into this, all the animations are quite polished. I wish there was an easy mode so I could see more content, I'm too much of a boomer to get past the third level :') 

Developer(+1)

Thanks for playing!

Submitted(+3)

Nice, very artistic! really love thepainterly vibe! 

Developer(+1)

Thanks for playing!

Submitted(+3)

Ah, it seems I left my comment in the wrong spot. I commented on the game's page - overall I really like the game!

Developer(+1)

Thanks for playing! Your game is the best one I have played in this JAM so far!

Submitted(+1)

❤️

Submitted (1 edit) (+3)

It feels so clean to play!  The vibes are immaculate. I wish I could get past the gate to kill the wandering slime!

Developer(+1)

Thanks for playing! Your game was great too~

Submitted(+3)

My work is inspired by Hollow Knight as well! Your game is much more complete than mine though. The art is very stylish, especially the first boss. It felt just like a picture book. It’s nice of you to make the spikes and death not very punishing, but I still died on spikes hundreds of times. I managed to beat Mr. White (had no idea how I did it), and literally couldn’t get past the first floor of the tower. You really put the Path of Pain in it, didn’t you? Maybe I’m just bad at 2D platformers, but I feel like I’m more used to the Hollow Knight key settings — it would be much better if I could modify the keys in the menu or something like that.

Developer(+1)

Thanks for playing! Hope you play again and get to the Clock Tower! (Hint: once you get out of Sir White's den, you double jump to the left and get on top)