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A jam submission

Captain M. Organ and The Cursed ArchipelagoView game page

Stuck and far from his family newly... err... self-appointed Captain looks for a way out.
Submitted by Tsuroru — 6 hours, 21 minutes before the deadline
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Captain M. Organ and The Cursed Archipelago's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Integration#17n/an/a
Technical Execution and Completion#17n/an/a
Impact and Engagement#18n/an/a
Playability and Fun Factor#18n/an/a
Innovation and Creativity#37n/an/a
Community Favorite#772.1182.118

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

very fun concept! good art and narration. Could be a decent mobile game.

Submitted (1 edit)

Cool vibes, but confusing controls. I can sail around and visit ports, but buying things doesn't seem to deduct money. And I can't sell them again later.

Edit: I figured out the trading.

  • ports are named randomly on each play through (3 letter words)
  • each tradeable good can only be sold at a particular port
  • you buy a good with numbers from any port, then sell them at the port they are intended for with the letter keys
  • you only get money when selling items, not buying. In effect, you are accepting a delivery contract rather than buying items.

Bugs:

  • you can go into negative money when buying ships, so earning money isn't really necessary
  • trade prices are refreshed each time you visit a port, so you can just move away a square and come back to see a new list of items
  • there's no indication when you reach max ship upgrades (i spent way too much time grinding upgrades haha)

Nice little game :)

Submitted(+1)

Nice art, and I'm curious about the story, when I bought something my money didn't go down

Submitted

I liked the mechanics of moving goods from port to port, although I never really felt threatened by the obstacles that you put in (wind, sharks, etc.), so it felt like a straight shot between islands. Also I got the message that I'm finally free and that I can join my family but I don't know where they are, and it doesn't seem like there's a way to close out that message, so I'm gonna guess that's where you ended the game. Cool game, the trading gimmick is a good foundation, and it feels like this game is ripe to have more interactions built-in to what you've got here

Submitted(+2)

I think it needs a bit more instructions. I was not quite sure what to do, sorry. I like that we both went for a boat game! Congrats on getting a game submitted!

Submitted(+1)

I liked the art and overall vibe for this game; however, it felt incomplete, or if it was, the instructions on gameplay and mechanics were not made clear. Other than that, I was not sure how I could restart when I lost so I reloaded the page to try and figure out the gameplay. Unfortunately, I could not understand my task.

Developer

Hi Abdalla!

Thank you for playing. Restarting option was planned but I had to prioritise last moment graphic issues -.-'

There was a small hint in first log about geting a better ship to follow his family.

Why he can't do it now?

How does the curse work?

Not telling :p