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Super Pal Catcher's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visual Style | #4 | 4.196 | 4.196 |
| Audio | #15 | 3.375 | 3.375 |
| Fun & Game Design | #29 | 3.214 | 3.214 |
| Originality & Innovation | #53 | 2.875 | 2.875 |
| Theme | #59 | 2.857 | 2.857 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You catch pals.
Depending on which combinations you catch the Monkey will say different lines.
Did your team create the vast majority of the art during the 4 days?
Yes
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Comments
it was quick, it was fun, it was cute! love it!
I love the art style! You did a great job incorporating all the monkeys in to the crane game.
It would have been nice to have my scores saved, so I could try to beat it next time. Or even incorporating a leaderboard would have made it even more fun!
Very nice, it works well and the art is great, the little monkey on the stick is adorable! I wish there was a little bit more to the gameplay, like an actual objective but i'm just nitpicking, it's fine as a chill exerience. Good job!
I agree. It really came down to the time constraints (I am for the most part a programmer so creating art and sfx took me a while)
There were some ideas of combinations giving more points (problematic user feedback) or even a tetris style two player catcher with support abilities but that was way outside the time scope. :P
Loved the visuals! Pretty good!
Love the art! The monkey crane with the screws as plush, and the little monkey following the crane with its eyes and making comments are so cute! Rly enjoyed this :D
SUUUPER CUTE ART ! :D and the osu -10 xD
SMH. If this was an actual crane game experience you wouldn't be getting any pals until like the last token XD. Jokes aside, the game is soil. It feels and controls really well. I had my rage moments when I got like a bunch of pals (I think 5-6) at once but it just dopped them before the goal Xd. Great job!
Yo, the art is so nice! Very polished, and the game feels nice and ‘juicy’. Well done!