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Lovecraftian Time Dilation's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Impact and Engagement | #18 | n/a | n/a |
| Theme Integration | #19 | n/a | n/a |
| Technical Execution and Completion | #20 | n/a | n/a |
| Playability and Fun Factor | #21 | n/a | n/a |
| Innovation and Creativity | #37 | n/a | n/a |
| Community Favorite | #87 | 1.938 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good job for the game! It's a nice labyrinth!
I had some bugs tho:
- When approaching the medusa's head the game the player gets stucks and you need to reset the game to play again 😅
- The first book wouldn't get on the table 😥
And some tips for improvement:
- The doors are not clear: Make the door larger and make it so we can interact with them or just remove the door ^^
- Make the player be able to go up the stairs without jumping
I won! It was funny feeling the spooky vibe, to get the 6th book on the pedestal and get the You Won! message lmao. I mean obviously you said it's a WIP so it's placeholder for something more fitting, but I liked your project. I was getting Slenderman/Devour vibes from the game, and I saw you were looking to add a potion mechanic in the basement. The only thing that I wish were more straightforward in this build was the fact that to go through the mansion, you literally have to walk through the closed door. Still a WIP thing, but it took me a sec to get that. I like the base, cool hand/tongue creature thing
I like the idea of a Lovecraftian take on the theme
Hey so cool to see how we landed on a very similar interpretation of the themes, but our games are so different! I thought the minimap feature was super cool. Good job!