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Moth Friends: Waiting in the Wings's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Engagement/Fun | #23 | 2.394 | 2.714 |
| Gameplay Polish | #24 | 2.142 | 2.429 |
| Originality/Creativity | #25 | 2.646 | 3.000 |
| Magical Girl Concept | #26 | 2.772 | 3.143 |
| Overall | #26 | 2.499 | 2.833 |
| Presentation (Aesthetics, Audio, etc.) | #27 | 2.394 | 2.714 |
| Theme Interpretation | #30 | 2.646 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
You play as Alice, a school girl helping her friends fight through her insecurities to transform into the magical moth girls they are!
Which theme(s) do you pick?
Peace Walker
How does your game fit those theme(s)?
Avoid their sparkles as they lash out in frustration while treating them with peace and compassion.
If you follow any of the optional challenges, elaborate as you like.
N/A
Were the assets for your game made during the jam? Elaborate as you see fit.
Yes
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Comments
Salutations!
I'm not as good for bullet hell type of games, that would be a skill issue on my part. But I enjoyed this experience.
It was nice to see a story about compassion and friendship helping each other with their insecurities, which moved me and made me feel happy; my small heart grew three sizes today.
The character design is really beautiful, and the sprites are cute. Even though there was little dialogue, I totally understood them and their struggles. The third stage actually made me feel identified.
Also, the music was on point. It was totally a plus to hear it.
I have a few little notes:
My final thoughts are that the story is heartwarming, the characters are cute, and their struggles are relatable and I loved that.
I suck at bullet hell type games. I couldn't beat a single one of the three challenges. That being said, I imagine that people who are into this genre will enjoy it. Other than that, I think the art style is great.
The shump sequences were fun :) Just think you should add a damage flash and maybe sound effect when you get injured!
I enjoyed the moth-y character designs I saw so far! And some of the other art also stood out, like the thumbnail and the game over screen. Some of the wider-swiping bullet wave attacks felt a bit unfair/hard to dodge, but entertaining even still.
What I Liked:
Notes: