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PhaseBound's itch.io pageHow does your entry relate to the theme?
PhaseBound is based off of navigating overlapping 'signals', referred to as frequencies. The three layers coexist across space, thus mixing them and being a core aspect of the game mechanics.
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Comments
I liked it but I did get lost in the grey area.
I like the switching colours thing very cool. The art is cute and surroundings are kinda plain. When I played it I killed a bunch of dudes and found a tv and nothing happened. I think I went everywhere, in a different playthrough I left the coloured area and was walking around the gray (opens when I enter room with baddies) and nothing around. So for the next playthrough (the one I found tv) I stayed on the coloured place and I'm pretty sure I went to all the rooms that were possible and I think I killed all the guys. Unless I'm blind and missed an area I can't find a boss. But I think game a mechanics are very cool. Bulb dude is cute