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Baumgeflüster's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #25 | 2.946 | 3.125 |
| Presentation (Aesthetics, Audio, etc.) | #28 | 2.239 | 2.375 |
| Originality/Creativity | #29 | 2.475 | 2.625 |
| Gameplay Polish | #29 | 1.768 | 1.875 |
| Magical Girl Concept | #30 | 2.475 | 2.625 |
| Engagement/Fun | #31 | 1.886 | 2.000 |
| Overall | #32 | 2.298 | 2.438 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
On her adventure, the protagonist meets a small furry tree spirit who gives her magical powers with which she defends his tree from evil spirits and other dangers. There's a classic association with fluffy new clothes that are associated with magical and superhuman abilities.
Which theme(s) do you pick?
I have tried to adaped every main theme in some way.
How does your game fit those theme(s)?
Sons (Children) of Liberty - The world takes place on a series of flying islands (currently only one), which suggest great freedom. Snake Eater - The tree around which the story revolves is infested by a snake-like demon. Guns of the Patriot - There are several Danmaku sections in the game where the protagonists and enemies shoot magical projectiles. Peace Walker - The protagonist tries to restore peace in the village, which the tree threatens. Phantom Pain - The story features evil spirits that attack the tree, inflicting pain. Rising Revengeance - The revenge of the imprisoned entity in the tree who tries to escape.
If you follow any of the optional challenges, elaborate as you like.
No
Were the assets for your game made during the jam? Elaborate as you see fit.
Most Assets. Excluding some Textures, Music and Soundeffects.
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Comments
Salutations!
Let me say that I was surprised by how much of the story you've managed to fit into the game, truly impressive.
The open world map was also a novelty. Really immersive and fun.
I've played for a long time, and I don't even know if I saw everything that I could see.
Also I didn't think there would be a Magical Girl Transformation, which was totally a plus!
The story is interesting and engaging. At the end of my playthrough, I was invested in the mystery, and even though I could not solve it, I had fun gathering intel from all the characters.
The Ship section before the Tree Town was fun, and I was kinda expecting it to reappear at some point.
I couldn't find anything else to do after showing every character the scale and asking about the mines. I got the key, but I couldn't find where to use it, I think because there are no mines in the game.
The character model for the protagonist, I can see is detailed, and it was made with passion and love for the project.
And the overall aesthetic made me feel like I was playing a Demo for an upcoming Xbox Classic game that was on an Xbox Magazine Demo Disc.
And of course, I have some notes about my experience:
My final thoughts are that:
This is truly wonderful. The atmosphere, the world building, the dialogue. As someone who likes to explore and interact with everything I can in-game, I really appreciate that you've gone through the effort of making dialogue for most of the NPCs in town. Even if it was brief, it helped the game feel more alive.
If you happen to revisit this, as the Mayor's Dialogue implies, I will be happy to play it again.
Great Job! ^^
Thank you so much for this phenomenally detailed feedback. It’s a real incentive to keep working on it. The key you mentioned would have been an alternative route to the priestess. Some of the things you’re rightfully missing, like a quest log, inventory, or a map navigation feature, or even a continuation of the ship scene, are unfortunately all things that have been cut for the jam. The transformation scene tooked me almost a whole week alone in a 4 weeks jam, whatever had gotten into me. But I’m still motivated and happily working on the game once the voting period is over.
Any chance are you going to release an English translation? :) I played for a bit till on the island with houses and the shrine tree but didn't really understand what to do haha! Oh and technically your game has nudity so beware the Jams rules haha! (Just a texture swap would help)
The Game has an option to change the language. It should choose english as default but wasn’t. The new version should fix it. And just dont mess with the camer aclipping.
I'll give it a shot again 😊 And never say to never do or a gamer will always do 🤣 Soon as I started it up i was like "Is this a porn game?, are those porn game models?" 🤣
What?! All models in the game were lovingly 🥰 handcrafted by me just for this jam. Its a cozy waifu game. Not Porn, how rude 😥^^
Haha those are not mutually exclusive :P I played or a bit more in english too! Just noticed a glitch where if you have a controller plugged in WSAD breaks. And they are good models good work :) If you ever need more animations on the quick though you should look at Mixamo!