Is it possible to update the map with the possibility of an event or a surprise attack when moving from one map to another? Also, is it possible to get lost and return at night, causing attacks?
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A point and click adventure in a naughty alien critter riddled island. · By
Surprise attacks when moving from maps would be kinda possible, but what were you thinking on more specifically with this idea? Maybe could you provide a scenario or example?
Night events might be a bit more complicated, but depending on the type of events, something like moving to another map and getting lost as a random event could definitely be possible, I don’t know if it would be annoying however.
Maybe a consequence of high lewdness, or high lust, if you don’t treat it you have a bigger chance of getting lost, being attacked and only returning at night?
Hello, an apology if the message is poorly written since I am using Google Translate but I think it would be a good idea for me to read when I have a very high level of lust that I take an active role in the H scenes, that instead of "seducing" to the enemy, let this be the one that pounces on them, as they would do when it is weakened.
Thanks for reading, I hope this idea is taken into account for future updates, and again I apologize if this comment is not well written.
my 3 idia are
1new swamp cratures like a smaler sluck that will invete her body idk and a gigant slug thats bigger than lea
2new jungle biom like in update 2.0 or somphing
3 at the bach new fish see pikles annd seeslugs and more scenes to the see thing ( idk wich name it has see lip or something ) wer invade leahs body
PS nice game i will suport u i will be back at friday
Sorry if I’m missing some of the ideas, I have to be a bit pedantic when checking for new messages and may sometimes miss stuff for lack of time or general tiredness, but thanks for compiling your latest ideas on a single post :). Let me share some feedback from our checking.
Pouch Monkey
Neat idea, but we are still debating which other mammals to add. If we end up adding monkeys or similar, this could be an interpretation for it, however we also have to be careful with the amount of things that go into Leah’s womb, because of the pregnancy system, which we then have to consider multiple scenarios and it can complicate things quickly.
Tadpole Thingies
This would be another of those things I would love to have on a different game, and I might steal this idea when we get to make our own from scratch :), but I think for IPR will be a bit hard to fit in with the rest.
Wharflings
I like the concept as well, but the choice of creature would have to be more “insecty-like” to stay in the ballpark of IPR scope. I would be pointing more to your idea of the Woomies that you shared in the past, or maybe apply it to something that already exists, like the Banana Bug, which could maybe fill this role as someone already suggested :P.
Light Fish
We’ve decided against an underwater map, however, someone suggested recently a really neat cave like region with a lot of darkness.
If you can come up with a cool insect with similar thing, like light attracting prey we will seriously consider it and its going to be a very cool map region for the later updates! I hope :D.
Have a idea (not sure that it neded in this game but add it if you will want)
1. New item kaginawa can be used any location where you can climb. making chance of escape bigger into these locations placing into new slot type escape items.
2. Add weapon katana to use it need to win 10 battles
againt any flying enemies and 10 againist any water/sea enemies. How to get item ask Ruri to give/make it for 10 libido crystals.
What katana weapon able to do (in my mind) it kill 1 st damaged/attacked enemy in battle from 1 st attack (cant kill bosses at 1st attack) other damaged enemies give katana bleeding effect up to they die (katana bleeding take 3% of left hp from enemy) and while using katana to attack cant miss on boss enemy.
Actually now that I think about it, the game really is a bit of a free roam point and click right now since there's no end goal yet, of course, but presumably it'll be finding the ecologists. But I wonder what the actual end goal will be? It's clear that Leah is getting preeetty into the buggy inhabitants of the island. I wonder if perhaps there'll be multiple endings depending on her "corruption" level, if that's ever tracked... Anyhow that Dill Beetle boss makes me think that it'd be fun if each ecologist got caught by a "boss bug" and they make the main bosses of the game? Perhaps there's the super big island bug boss that'd be the final boss? Maybe thinking ahead too much, though it'd be pretty hot if the bug bosses sex scene involved both Leah and whatever ecologist that boss caught. We already got to see Rumia going at it and that was great, it'd be nice if more gals got insexed.
This is a national regulation in Japan: male and female genitalia must be obscured with mosaic censorship, otherwise it constitutes a violation of the law. Failure to comply would result in Pixiv banning Atera sensei's account. Consequently, any work he uploads to Japanese websites must feature genitalia covered by mosaic censorship.
It is said this practice originated to protect the privacy of Japanese adult film actors. Notably, in Japan, the anus does not require mosaic censorship, as it is not considered a private area.
Regarding the dog I doubt it, because we already have the Parasite Beast, and we were aiming to avoid repeats, since the number of new scenes will be somewhat limited.
The corn bug is actually funny, not sure if we would add it, but could be a good addition if we have left over space for more encounters.