Fantastic visual design and great atmosphere! I think the game is a bit too hard, but has a lot of potential. The upgrades are quite small and I wish the game would pause when browsing the shop. I do like how the shop changes place after a while. Nice job on the game!
Play game
Franc Robber's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #202 | 3.727 | 3.727 |
| Visuals | #240 | 3.727 | 3.727 |
| Overall | #336 | 3.364 | 3.364 |
| Creativity | #461 | 3.318 | 3.318 |
| Enjoyment | #476 | 3.045 | 3.045 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
great visuals, the merchant guy reminds me of joshua graham from fallout new vegas mixed with father gascoigne from bloodborne
Had a bit of a struggle with this one, but that's not necessarily bad. With some polish and tweaks this could easily be a real banger!The zombies are a bit rough to deal with until you get use to how everything works, but not terrible. I couldn't hear them sneaking up on me, which is kind of a missed opportunity for tension. It'd be fun if you directed the player back towards a grave they already dug up and you could see the zombie turning from that grave or something.
the art and visuals are really cool too!
GG
Nice entry! who knew that zombies were such a nuisance for graverobbers . Feels like a solid gameplay loop!
Thank you for playing and the feedback ! :) These are things we would've had loved to fine tune more but unfortunately the time limit forced us to push what we had . Our designer stayed up 'till early morning hours and i think he did an amazing job concidering the circumstances :) hopefully it was stil a fun experience !
I have too may problems with the zombies. The Shovel does too little damage to start, and you have to keep retreating to avoid being hit. It doesn't help that the zombies have no walking SFX so they can easily sneak up on you while your digging.
I also felt it strange that the zombies seemingly spawn from a random direction instead of say, the graves you have already dug up.
It's a good concept, but I'm finding it a too frustrating to play.
I like the gameplay loop and the resident evil style merchant is cool I think starting off is pretty slow and the zombies are a little bit too fast but other than that its really fun
This would be a great arcade game though the shovel animation could be a bit faster
I really like game overall! But shovel is to slow at beginning for me
Fun survival game, but I couldn't find the shop! haha. Our game also had the grave robbing theme. Great work!
oh man I'm glad you pointed out how to get past that autoturn bug but I'm so bad at this game lol. I cant survive long enough to even get my upgrades. I just end up running. wonderful deisgn for the world characters and zombies and a really fun playthrough
fun! It's so scary trying to frantically dig up as many coins as i can while seeing the zombies rise up haha
I think it would be nice if you could hold down the mouse button instead of having to click a lot
Great minds think alike! I also did a grave robbing game! This was super fun. Great job!
'oh god!' i said out loud as a swarm of zombies ran (walked) at me
This is really neat. I can't say I'm good at it. But I do want to come back and play more. I love the sounds, especially the digging. The combat was a little hard for me but I think I'm actually just bad - likely I just need to play more and get a hang of it. It fits the theme really well. Great job!
Happy to hear your experience was so positive!
I was doing first iterative design adjustments in engine really close to deadline. So it's hard to know if the game was left in a way too challenging, easy or just right state. There were many adjustments I still wished to iterate on and ideas to test. But maybe after jam after gathering feedback.
Thank you for playing~










Leave a comment
Log in with itch.io to leave a comment.