cool game! i liked how my skill enabled deeper progression, but the maze section felt unnecessarily randomly punishing
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RAUGHT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #721 | 2.571 | 2.571 |
| Creativity | #768 | 2.571 | 2.571 |
| Visuals | #784 | 2.429 | 2.429 |
| Overall | #785 | 2.429 | 2.429 |
| Enjoyment | #844 | 2.214 | 2.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Ignoring that my hears were destroyed after pressing the play button, the game was creative with jumping higher or double jumping in exchange of lifes, some elements were too off camera for me, platforming is not too fun if you don't see where you have to land, that's my only complaint though, the game is fun overall and challenging, but be mindful of the unfairness of not seeing where you land because this can lead to easy frustration because it's not the player's fault to have failed there.
Thank you! I do apologize for blasting your ears, that was unintentional. I am still having some slight issues with volume output not cooperating in the game engine that I use. I will keep in mind what you said about camera movement. This was my first attempt at an actual platformer, so I will definitely keep that in mind going forward. I appreciate the feedback!
Really fun, it feels a little hard but that's a whole genre now, rage platformers. Not a cup of tea I'd have regularly, but good leave design. The movement is a little stiff
Fun game! Slightly Infuriating! But fun! Love the concept and the execution is pretty good! I did kill my self on the spikes a million times on the second to last level and just stack up jumps cuz they respawned.
Interesting idea having a platformer with limited moves. The game is quite hard as how high you jump isn't consistent. Also, you can jump so high you can't see where your going to land until the last second.

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